PUBLISHED WORKS
Conspiracy theories and aliens among us: The art of Dasha Bazanova, The Village Sun
Armita Raafat: Traces and Silences at High Noon Gallery, NYC.. Arte Fuse
A comparative look at the endings for iconic ’90s art in America and Japan: Evangelion and Twin Peaks, Digitally Downloaded
Seeking the Digital at PHOTOFAIRS, Arcade Project
New Faces and Voices at SPRING/BREAK 2023, Arcade Project
On the Baroque and That Era’s Influence on Thought in Gaming, Digitally Downloaded
Between Digital and Analog, Arcade Project
The Decadent World of Daniel Giordano, Arcade Project
AI: The Future of Art or a Sign of Society in Decline? Dee Dee Zine, December 2022, Digitally Downloaded, p. 4-10
Michael A. Robinson — Somma at DISPLAY, Art Spiel
Japan’s Cinema of Transgression, Dee Dee Zine, August 2022, Digitally Downloaded, p. 4-11
Hatsune Miku and the Future of Celebrity, Dee Dee Zine, July 2022, Digitally Downloaded, p. 11-25
Ancient Culture in Video Games: Japan’s Haniwa, Dee Dee Zine, June 2022, Digitally Downloaded, p. 4-11
By Forces Unseen, Arcade Project
Polychrome Presences, Arcade Project
Underbelly of the Beast, co-authored with M. Charlene Stevens, Arcade Project
Coloneobaroque, Act II, in Didier William, James Fuentes Press, Josephine Graf, ed., p. 49-60
RPG Maker as an E-Literature Platform, in Mind the Gap! Thinking Electronic Literature in a Digital Culture, Proceedings of the Electronic Literature Organization 2018 Conference, Bertrand Gervais and Sophie Marcotte, eds., p.169-180
Three Physical Digital Art Exhibitions in New York, Arcade Project
The Revival of NO BODY, Arcade Project
Cabin Fever with John Sims, Arcade Project
Cabin Fever with Ruben Natal-San Miguel, Arcade Project
Cabin Fever with Nancy Oliveri, Arcade Project
Cabin Fever with Julia Oldham, Arcade Project
Cabin Fever with Bob Clyatt, Arcade Project
Neon Genesis Evangelion’s Apocalyptic Psychology, Arcade Project
Keeping a Safe Distance with Ruben Natal-San Miguel, Arcade Project
Going for Baroque at SPRING/BREAK 2020, Arcade Project
Zac Hacmon at The Border, Arcade Project
The Bizarre, Disjointed, Mixed-Media Paintings of David Lynch, Hyperallergic
Christopher Stout: Standing on the Shoulders of Queer Martyrs and Saints, catalog essay
The Meaning of Artificial Life at the Korean Media Arts Festival, Arcade Project
Emergency Landing: Plan B, the art fair assembled from the canceled Volta, artcritical
Idol / Eye-Doll / 愛Doll / A.I. Doll / I, Doll, catalog essay for Dolls – Pupa at Atelier de Melusine, p. 16-18
Highly Significant Fragments: Fever Lure at Selena’s Mountain, Arcade Project
The Artificial Non-Intelligence of Hatsune Miku, in Critical Transmedia Vol. 14: Turing Tests, Phillip Baldwin, ed.
Nemo: The Anonymous Portraits of Katinka Lampe and Colin Chillag, artcritical
Jason Stopa: Between Audience and Stage, artcritical
Media Art and Electronic Literature in Montreal, Arcade Project
Arslan in Conversation with Roman Kalinovski at The Bee in the Lion, Whitehot Magazine
The World is Mine, Orbiting a Virtual Star, Arcade Project
Betting on the Figure at Volta, Arcade Project
A Break with the Past: SPRING/BREAK 2018, Arcade Project
The Willfull Glitch: Chris Dorland and Technological Singularity, artcritical
"send nudes plz": Frances Waite's Selfie-Portraiture, artcritical
Coloneobaroque: Didier William at Tiger Strikes Asteroid, artcritical
Outside the Bubble. | Bradley Hart, Quiet Lunch No. 5, p. 60-65
Peekaboo: Rachel Rickert at E.TAY Gallery, artcritical
Social Amnesia: Strangers, curated by Emma Frank, artcritical
Contemporary Hieroglyphs: The Friezes of Bob Clyatt, Arcade Project
The Grain of the Cyborg Voice, in Critical Transmedia Vol. 12: Prosthetics of the Late Anthropocene, Phillip Baldwin ed., p. 16-18.
Material Synthesis: The collaborative art of Crystal Gregory and Alexa Williams, artcritical
Agreed Roles: Fetish and theater in the masks of Mehryl Levisse, artcritical
A Hybrid State: Art by seven Iranian-American women, artcritical
Theatrum Reticuli: The Stage of Shared Experience, in Critical Transmedia Vol. 11, Phillip Baldwin ed. p.20-23., ISBN 9781387000401
The Opposite of Sex: Betty Tompkins Paints Porn, artcritical
SPRING/BREAK Has Sprung in BKLYN, artcritical
The One-Room Art Fair: Portal in SoHo, artcritical
The End of History: Adrian Ghenie at Pace, artcritical
Three Experimental, Quasi-Literary Games You Can Play For Free, AltSalt
Fulfillment Centers: Brett Wallace at ART3, artcritical
5 Differences Between Digital and Print Literature (Featuring Device 6), AltSalt
A Digital Take on a Halloween Classic: The Legend of Sleepy Hollow, AltSalt
Esquire Showcard: Another layer excavated from the legacy of Robert Overby, artcritical
4 Digital Poems That Will Make You Rethink What Poetry Is, AltSalt
"What Is Electronic Literature?" : ELO at The Kitchen, AltSalt
In the House: Merging Fictional Realities in "The House Abandon", AltSalt
The Shootout: A Showdown Between History and Digitality, AltSalt
"Literally Horrible:" Depression Quest's illusion of choice, AltSalt
I Will Survive: After the storm's moving portrayal of a disaster and its aftermath, AltSalt
Library of Babel: Ward Shelley's Complex Taxonomies at Pierogi, artcritical
Videogames and the Digital Baroque, Kill Screen
O'Say Can You See: Laura Poitras at the Whitney, artcritical
The Third Element: DataSpaceTime at Microscope, artcritical
The Squirrel Accumulator: Trevor Paglen and the NSA, artcritical
Through a Green Glass Door Opaquely: Perspectives in Alexi Worth, artcritical
This is Real Life: John Miller's Crafting of Mediated Vision, artcritical
Richard Phillips Laid Bare: A New Monograph on the Hyper-Realist Painter, artcritical